I am really lucky in that I have a great bunch of friends who manage to get together semi-regularly for Warhammer games.
However, while the games are always great fun, however, there always seems to be something ‘missing.’ I am pretty certain it is the narrative continuity of a linked campaign: my key interest is great stories, after all! Naming your characters and caring about their origins or fate is difficult when you know that it’s just a one-off. From the gamer’s point-of-view, I think this means that the battles become a bit drier after a while… it just makes sense to pick the best possible army for your next opponent, along with the best combination of characters and magical items. I want to focus on the narrative element so that we choose armies which make sense given the background (even if they are not optimal – a general doesn’t always have the troops that he/she wants!) and we can have battles which link across time.
However, while the games are always great fun, however, there always seems to be something ‘missing.’ I am pretty certain it is the narrative continuity of a linked campaign: my key interest is great stories, after all! Naming your characters and caring about their origins or fate is difficult when you know that it’s just a one-off. From the gamer’s point-of-view, I think this means that the battles become a bit drier after a while… it just makes sense to pick the best possible army for your next opponent, along with the best combination of characters and magical items. I want to focus on the narrative element so that we choose armies which make sense given the background (even if they are not optimal – a general doesn’t always have the troops that he/she wants!) and we can have battles which link across time.
These are the key things I have thought of so far that I would like to have in a narrative campaign:
· Linked battles, where the outcome of each battle has an impact on the overall campaign.
· Army lists limited by the particular scenario.
· All named magical items and characters along with their magical items.
· Some specially modelled terrain pieces.
· Narrative battle reports and photos to hang onto and reminisce over.
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